Encapsulated the Character class

This commit is contained in:
Kayne Ruse
2014-07-04 00:55:12 +10:00
parent 839c2af940
commit e946a0741d
12 changed files with 143 additions and 269 deletions
+3 -9
View File
@@ -34,9 +34,7 @@
#include "config_utility.hpp"
#include "frame_rate.hpp"
#include "combat_data.hpp"
#include "character_data.hpp"
#include "enemy_data.hpp"
#include "character.hpp"
//client
#include "base_scene.hpp"
@@ -53,9 +51,7 @@ public:
int* const argClientIndex,
int* const argAccountIndex,
int* const argCharacterIndex,
std::map<int, CombatData>* argCombatMap,
std::map<int, CharacterData>* argCharacterMap,
std::map<int, EnemyData>* argEnemyMap
CharacterMap* argCharacterMap
);
~CleanUp();
@@ -79,9 +75,7 @@ protected:
int& clientIndex;
int& accountIndex;
int& characterIndex;
std::map<int, CombatData>& combatMap;
std::map<int, CharacterData>& characterMap;
std::map<int, EnemyData>& enemyMap;
CharacterMap& characterMap;
//graphics
Image image;