Converted the server's managers to singletons

This commit is contained in:
Kayne Ruse
2014-08-17 10:06:29 +10:00
parent ce97245131
commit e7ba097e6a
10 changed files with 40 additions and 87 deletions
+7 -4
View File
@@ -23,17 +23,15 @@
#define CHARACTERMANAGER_HPP_
#include "character_data.hpp"
#include "singleton.hpp"
#include "sqlite3/sqlite3.h"
#include <map>
#include <functional>
class CharacterManager {
class CharacterManager : public Singleton<CharacterManager> {
public:
CharacterManager() = default;
~CharacterManager() { UnloadAll(); };
//public access methods
int CreateCharacter(int owner, std::string handle, std::string avatar);
int LoadCharacter(int owner, std::string handle, std::string avatar);
@@ -53,6 +51,11 @@ public:
sqlite3* GetDatabase();
private:
friend Singleton<CharacterManager>;
CharacterManager() = default;
~CharacterManager() { UnloadAll(); };
std::map<int, CharacterData> characterMap;
sqlite3* database = nullptr;
};