Added some basic code to RoomManager
This commit is contained in:
+10
-6
@@ -36,17 +36,21 @@ public:
|
||||
~RoomManager() = default;
|
||||
|
||||
//public access methods
|
||||
//TODO: Fill this out
|
||||
RoomData* CreateRoom(int uid);
|
||||
RoomData* UnloadRoom(int uid);
|
||||
|
||||
RoomData* GetRoom(int uid);
|
||||
RoomData* FindRoom(int uid);
|
||||
RoomData* PushRoom(int uid, RoomData*);
|
||||
|
||||
//accessors and mutators
|
||||
RoomData* GetRoom(int uid);
|
||||
std::map<int, RoomData>* GetContainer();
|
||||
std::map<int, RoomData*>* GetContainer() { return &roomMap; }
|
||||
|
||||
lua_State* SetLuaState(lua_State*);
|
||||
lua_State* GetLuaState();
|
||||
lua_State* SetLuaState(lua_State* L) { return luaState = L; }
|
||||
lua_State* GetLuaState() { return luaState; }
|
||||
|
||||
private:
|
||||
std::map<int, RoomData> roomMap;
|
||||
std::map<int, RoomData*> roomMap;
|
||||
lua_State* luaState = nullptr;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user