Added more placeholder files
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#ifndef WORLDROOM_HPP_
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#define WORLDROOM_HPP_
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#include "base_room.hpp"
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class WorldRoom : public BaseRoom {
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public:
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WorldRoom();
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~WorldRoom();
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void Init();
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void Loop();
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void Quit();
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private:
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//collision map
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//map metadata
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//player list
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//combat portals
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};
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#endif
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