Testing the creatures via scripts

I need to find some way to ensure type safety of userdata.
This commit is contained in:
2016-03-25 23:23:12 +11:00
parent 9a1714a881
commit e2f5494380
3 changed files with 11 additions and 1 deletions
+9
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@@ -35,14 +35,23 @@ mapSaver = require("map_saver")
doorUtility = require("door_utility")
creatureAPI = require("creature")
creatureManagerAPI = require("creature_manager")
--test the room hooks
roomManagerAPI.SetOnCreate(function(room, index)
print("", "Creating room: ", roomAPI.GetName(room), index)
creatureManagerAPI.Create(roomAPI.GetCreatureMgr(room), "anibunny.png", function() --[[]] end)
roomAPI.SetOnTick(room, function(room)
roomAPI.ForEachCharacter(room, function(character)
--
end)
roomAPI.ForEachCreature(room, function(creature)
--
end)
end)
end)