client to server contact
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@@ -25,6 +25,10 @@
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#include "scene_list.hpp"
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#include "base_scene.hpp"
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#include "config_utility.hpp"
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#include "network_packet.hpp"
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#include "udp_network_utility.hpp"
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class ClientApplication {
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private:
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ClientApplication();
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@@ -44,6 +48,9 @@ private:
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void UnloadScene();
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BaseScene* activeScene = nullptr;
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ConfigUtility config;
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UDPNetworkUtility network;
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};
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#endif
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