Implemented entity.GetType() in lua

This will only work for userdata decented from the Entity base class.
Using something else results in undefined behavior.
This commit is contained in:
Kayne Ruse
2015-03-09 09:04:12 +11:00
parent 501b1e9814
commit decc77e21c
8 changed files with 46 additions and 12 deletions
+4 -2
View File
@@ -24,11 +24,13 @@
#include "entity.hpp"
#include "lua.hpp"
#include <string>
class MonsterData: public Entity {
public:
MonsterData() = default;
MonsterData();
~MonsterData() = default;
std::string SetAvatar(std::string);
@@ -41,7 +43,7 @@ private:
friend class MonsterManager;
std::string avatar;
int scriptRef;
int scriptRef = LUA_NOREF;
};
#endif