Implemented entity.GetType() in lua

This will only work for userdata decented from the Entity base class.
Using something else results in undefined behavior.
This commit is contained in:
Kayne Ruse
2015-03-09 09:04:12 +11:00
parent 501b1e9814
commit decc77e21c
8 changed files with 46 additions and 12 deletions
+8
View File
@@ -21,6 +21,10 @@
*/
#include "entity.hpp"
Entity::Entity(const char* _type): type(_type) {
//EMPTY
}
void Entity::Update() {
origin += motion;
}
@@ -55,4 +59,8 @@ Vector2 Entity::GetMotion() const {
BoundingBox Entity::GetBounds() const {
return bounds;
}
const char* Entity::GetType() const {
return type;
}