Implemented entity.GetType() in lua

This will only work for userdata decented from the Entity base class.
Using something else results in undefined behavior.
This commit is contained in:
Kayne Ruse
2015-03-09 09:04:12 +11:00
parent 501b1e9814
commit decc77e21c
8 changed files with 46 additions and 12 deletions
+4
View File
@@ -21,6 +21,10 @@
*/
#include "character_data.hpp"
CharacterData::CharacterData(): Entity("character") {
//EMPTY
}
int CharacterData::GetOwner() {
return owner;
}
+2 -2
View File
@@ -32,7 +32,7 @@
class CharacterData: public Entity {
public:
CharacterData() = default;
CharacterData();
~CharacterData() = default;
//database stuff
@@ -43,7 +43,7 @@ public:
private:
friend class CharacterManager;
int owner;
int owner = -1;
std::string handle;
std::string avatar;
};