Fixed jittery lag and client closing issues
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@@ -48,6 +48,7 @@ protected:
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void Render(SDL_Surface* const);
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//Event handlers
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void QuitEvent();
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void MouseMotion(SDL_MouseMotionEvent const&);
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void MouseButtonDown(SDL_MouseButtonEvent const&);
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void MouseButtonUp(SDL_MouseButtonEvent const&);
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@@ -61,6 +62,8 @@ protected:
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void HandlePlayerUpdate(NetworkPacket);
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void SendState();
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void RequestDisconnect();
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void RequestShutDown();
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//global
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ConfigUtility& config;
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