world_logic.cpp builds, disabled FPS display
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@@ -3,7 +3,7 @@ INCLUDES+=. client_utilities entities gameplay_scenes menu_scenes ../common/debu
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#libraries
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#the order of the $(LIBS) is important, at least for MinGW
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LIBS+=client.a ../libcommon.a -lSDL_net
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LIBS+=client.a ../common/libcommon.a -lSDL_net
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ifeq ($(OS),Windows_NT)
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LIBS+=-lwsock32 -liphlpapi -lmingw32
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endif
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@@ -31,7 +31,7 @@ OUT=$(addprefix $(OUTDIR)/,client)
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all: $(OBJ) $(OUT)
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$(MAKE) -C client_utilities
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$(MAKE) -C entities
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# $(MAKE) -C gameplay_scenes
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$(MAKE) -C gameplay_scenes
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$(MAKE) -C menu_scenes
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# $(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
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