Committing the empty WorldRoom class

This commit is contained in:
Kayne Ruse
2013-11-13 02:03:25 +11:00
parent fa3fc18ddf
commit dc24d1b059
5 changed files with 192 additions and 2 deletions
+98
View File
@@ -0,0 +1,98 @@
/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "world_room.hpp"
#include <iostream>
#include <stdexcept>
using namespace std;
int worldRoomThread(void* ptr) {
WorldRoom* room = reinterpret_cast<WorldRoom*>(ptr);
try {
room->Init();
room->Loop();
room->Quit();
}
catch(std::exception& e) {
cerr << "Fatal Room Error: " << e.what() << endl;
return 1;
}
return 0;
}
WorldRoom::WorldRoom() {
//
}
WorldRoom::~WorldRoom() {
//
}
void WorldRoom::Init() {
//
}
void WorldRoom::Loop() {
//
}
void WorldRoom::Quit() {
//
}
void WorldRoom::HandlePacket(NetworkPacket packet) {
switch(packet.meta.type) {
case NetworkPacket::Type::PING:
//NOT USED
break;
case NetworkPacket::Type::PONG:
//NOT USED
break;
// case NetworkPacket::Type::BROADCAST_REQUEST:
// //
// break;
// case NetworkPacket::Type::BROADCAST_RESPONSE:
// //
// break;
// case NetworkPacket::Type::JOIN_REQUEST:
// //
// break;
// case NetworkPacket::Type::JOIN_RESPONSE:
// //
// break;
// case NetworkPacket::Type::DISCONNECT:
// //
// break;
// case NetworkPacket::Type::SYNCHRONIZE:
// //
// break;
//handle errors
case NetworkPacket::Type::NONE:
throw(runtime_error("NetworkPacket::Type::NONE encountered"));
break;
default:
throw(runtime_error("Unknown NetworkPacket::Type encountered"));
break;
}
}