Created the editor shell
This commit is contained in:
@@ -0,0 +1,139 @@
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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||||||
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* freely, subject to the following restrictions:
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||||||
|
*
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||||||
|
* 1. The origin of this software must not be misrepresented; you must not
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||||||
|
* claim that you wrote the original software. If you use this software
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||||||
|
* in a product, an acknowledgment in the product documentation would be
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||||||
|
* appreciated but is not required.
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||||||
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#include "base_scene.hpp"
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#include <stdexcept>
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//-------------------------
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//Static declarations
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//-------------------------
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SDL_Surface* BaseScene::screen = nullptr;
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//-------------------------
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//Public access members
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//-------------------------
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BaseScene::BaseScene() {
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nextScene = SceneList::CONTINUE;
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}
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BaseScene::~BaseScene() {
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//
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}
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//-------------------------
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//Program control
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//-------------------------
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SDL_Surface* BaseScene::SetScreen(int w, int h, int bpp, Uint32 flags) {
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if (!bpp) {
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bpp = SDL_GetVideoInfo()->vfmt->BitsPerPixel;
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}
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screen = SDL_SetVideoMode(w, h, bpp, flags);
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if (!screen) {
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throw(std::runtime_error("Failed to create the screen surface"));
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}
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return screen;
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}
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SDL_Surface* BaseScene::GetScreen() {
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return screen;
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}
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SceneList BaseScene::SetNextScene(SceneList sceneIndex) {
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return nextScene = sceneIndex;
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}
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SceneList BaseScene::GetNextScene() const {
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return nextScene;
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}
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//-------------------------
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//Frame loop
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//-------------------------
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void BaseScene::RunFrame(double delta) {
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FrameStart();
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HandleEvents();
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Update(delta);
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FrameEnd();
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}
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void BaseScene::RenderFrame() {
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SDL_FillRect(screen, 0, 0);
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Render(screen);
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SDL_Flip(screen);
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}
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//-------------------------
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//Event handlers
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//-------------------------
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void BaseScene::HandleEvents() {
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SDL_Event event;
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while(SDL_PollEvent(&event)) {
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switch(event.type) {
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case SDL_QUIT:
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QuitEvent();
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break;
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case SDL_VIDEORESIZE:
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SetScreen(event.resize.w, event.resize.h, 0, screen->flags);
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break;
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case SDL_MOUSEMOTION:
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MouseMotion(event.motion);
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break;
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case SDL_MOUSEBUTTONDOWN:
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MouseButtonDown(event.button);
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break;
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case SDL_MOUSEBUTTONUP:
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MouseButtonUp(event.button);
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break;
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case SDL_KEYDOWN:
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KeyDown(event.key);
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break;
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case SDL_KEYUP:
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KeyUp(event.key);
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break;
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#ifdef USE_EVENT_JOYSTICK
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//TODO: joystick/gamepad support
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#endif
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#ifdef USE_EVENT_UNKNOWN
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default:
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UnknownEvent(event);
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break;
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#endif
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}//switch
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}//while
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}
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@@ -0,0 +1,74 @@
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
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||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef BASESCENE_HPP_
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#define BASESCENE_HPP_
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#include "scene_list.hpp"
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#include "SDL/SDL.h"
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class BaseScene {
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public:
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/* Public access members */
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BaseScene();
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virtual ~BaseScene();
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/* Program control */
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static SDL_Surface* SetScreen(int w, int h, int bpp = 0, Uint32 flags = SDL_HWSURFACE|SDL_DOUBLEBUF);
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static SDL_Surface* GetScreen();
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SceneList SetNextScene(SceneList sceneIndex);
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SceneList GetNextScene() const;
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/* Frame loop */
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virtual void RunFrame(double delta);
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virtual void RenderFrame();
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protected:
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virtual void FrameStart() {}
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virtual void HandleEvents();
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virtual void Update(double delta) {}
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virtual void FrameEnd() {}
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virtual void Render(SDL_Surface* const screen) {}
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/* Event handlers */
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virtual void QuitEvent() { SetNextScene(SceneList::QUIT); }
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virtual void MouseMotion(SDL_MouseMotionEvent const&) {}
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virtual void MouseButtonDown(SDL_MouseButtonEvent const&) {}
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virtual void MouseButtonUp(SDL_MouseButtonEvent const&) {}
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virtual void KeyDown(SDL_KeyboardEvent const&) {}
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virtual void KeyUp(SDL_KeyboardEvent const&) {}
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#ifdef USE_EVENT_JOYSTICK
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//TODO: joystick/gamepad support
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#endif
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#ifdef USE_EVENT_UNKNOWN
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virtual void UnknownEvent(SDL_Event const&) {}
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#endif
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private:
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static SDL_Surface* screen;
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SceneList nextScene;
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};
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#endif
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@@ -0,0 +1,47 @@
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/* Copyright: (c) Kayne Ruse 2013
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|
*
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||||||
|
* This software is provided 'as-is', without any express or implied
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||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
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||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
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||||||
|
*/
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#include "scene_manager.hpp"
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#include <stdexcept>
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#include <iostream>
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using namespace std;
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int main(int, char**) {
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#ifdef DEBUG
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cout << "Beginning program" << endl;
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#endif
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try {
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SceneManager app;
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app.Init();
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app.Proc();
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app.Quit();
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}
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catch(exception& e) {
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cerr << "Fatal error: " << e.what() << endl;
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return 1;
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}
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#ifdef DEBUG
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cout << "Clean exit" << endl;
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|
#endif
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|
return 0;
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|
}
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@@ -0,0 +1,39 @@
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#config
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LIBDIR=../libs
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LOCALLIBS=$(LIBDIR)/out/libCodebase.a $(LIBDIR)/out/libCommon.a
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LIB=$(LOCALLIBS) -lmingw32 -lSDLmain -lSDL
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|
INCLUDES=$(LIBDIR)/Codebase $(LIBDIR)/common
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CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
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#source
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SRC=$(wildcard *.cpp)
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|
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#objects
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OBJDIR=obj
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OBJ=$(addprefix $(OBJDIR)/,$(SRC:.cpp=.o))
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|
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#output
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|
OUTDIR=../out
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|
OUT=$(addprefix $(OUTDIR)/,editor)
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|
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||||||
|
#targets
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|
all: $(OBJ) $(OUT)
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|
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIB)
|
||||||
|
|
||||||
|
$(OBJ): | $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUT): | $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR):
|
||||||
|
mkdir $(OBJDIR)
|
||||||
|
|
||||||
|
$(OUTDIR):
|
||||||
|
mkdir $(OUTDIR)
|
||||||
|
|
||||||
|
$(OBJDIR)/%.o: %.cpp
|
||||||
|
$(CXX) $(CXXFLAGS) -c -o $@ $<
|
||||||
|
|
||||||
|
clean:
|
||||||
|
$(RM) *.o *.a *.exe
|
||||||
|
|
||||||
|
rebuild: clean all
|
||||||
@@ -0,0 +1,82 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "map_editor.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
MapEditor::MapEditor() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
MapEditor::~MapEditor() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Frame loop
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void MapEditor::FrameStart() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::Update(double delta) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::FrameEnd() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::Render(SDL_Surface* const screen) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Event handlers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void MapEditor::MouseMotion(SDL_MouseMotionEvent const& motion) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::MouseButtonDown(SDL_MouseButtonEvent const& button) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::MouseButtonUp(SDL_MouseButtonEvent const& button) {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::KeyDown(SDL_KeyboardEvent const& key) {
|
||||||
|
switch(key.keysym.sym) {
|
||||||
|
case SDLK_ESCAPE:
|
||||||
|
QuitEvent();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void MapEditor::KeyUp(SDL_KeyboardEvent const& key) {
|
||||||
|
//
|
||||||
|
}
|
||||||
@@ -0,0 +1,48 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef MAPEDITOR_HPP_
|
||||||
|
#define MAPEDITOR_HPP_
|
||||||
|
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
class MapEditor : public BaseScene {
|
||||||
|
public:
|
||||||
|
//Public access members
|
||||||
|
MapEditor();
|
||||||
|
~MapEditor();
|
||||||
|
|
||||||
|
protected:
|
||||||
|
//Frame loop
|
||||||
|
void FrameStart();
|
||||||
|
void Update(double delta);
|
||||||
|
void FrameEnd();
|
||||||
|
void Render(SDL_Surface* const);
|
||||||
|
|
||||||
|
//Event handlers
|
||||||
|
void MouseMotion(SDL_MouseMotionEvent const&);
|
||||||
|
void MouseButtonDown(SDL_MouseButtonEvent const&);
|
||||||
|
void MouseButtonUp(SDL_MouseButtonEvent const&);
|
||||||
|
void KeyDown(SDL_KeyboardEvent const&);
|
||||||
|
void KeyUp(SDL_KeyboardEvent const&);
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,35 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SCENELIST_HPP_
|
||||||
|
#define SCENELIST_HPP_
|
||||||
|
|
||||||
|
enum class SceneList {
|
||||||
|
//these are reserved
|
||||||
|
QUIT,
|
||||||
|
CONTINUE,
|
||||||
|
FIRST,
|
||||||
|
|
||||||
|
//custom indexes
|
||||||
|
MAPEDITOR,
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -0,0 +1,118 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#include "scene_manager.hpp"
|
||||||
|
|
||||||
|
#include <stdexcept>
|
||||||
|
#include <chrono>
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Scene headers
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
//Add the custom scene headers here
|
||||||
|
#include "map_editor.hpp"
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Public access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
SceneManager::SceneManager() {
|
||||||
|
//
|
||||||
|
}
|
||||||
|
|
||||||
|
SceneManager::~SceneManager() {
|
||||||
|
UnloadScene();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SceneManager::Init() {
|
||||||
|
if (SDL_Init(SDL_INIT_VIDEO))
|
||||||
|
throw(std::runtime_error("Failed to initialize SDL"));
|
||||||
|
|
||||||
|
BaseScene::SetScreen(800, 600);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SceneManager::Proc() {
|
||||||
|
LoadScene(SceneList::FIRST);
|
||||||
|
|
||||||
|
//prepare the time system
|
||||||
|
typedef std::chrono::high_resolution_clock Clock;
|
||||||
|
|
||||||
|
Clock::duration delta(16 * Clock::duration::period::den / std::milli::den);
|
||||||
|
Clock::time_point simTime = Clock::now();
|
||||||
|
Clock::time_point realTime;
|
||||||
|
|
||||||
|
//The main loop
|
||||||
|
while(activeScene->GetNextScene() != SceneList::QUIT) {
|
||||||
|
//switch scenes when necessary
|
||||||
|
if (activeScene->GetNextScene() != SceneList::CONTINUE) {
|
||||||
|
LoadScene(activeScene->GetNextScene());
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
//update the current time
|
||||||
|
realTime = Clock::now();
|
||||||
|
|
||||||
|
//simulate game time
|
||||||
|
while (simTime < realTime) {
|
||||||
|
//call each user defined function
|
||||||
|
activeScene->RunFrame(double(delta.count()) / Clock::duration::period::den);
|
||||||
|
simTime += delta;
|
||||||
|
}
|
||||||
|
|
||||||
|
//draw the game to the screen
|
||||||
|
activeScene->RenderFrame();
|
||||||
|
|
||||||
|
//give the computer a break
|
||||||
|
SDL_Delay(10);
|
||||||
|
}
|
||||||
|
|
||||||
|
UnloadScene();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SceneManager::Quit() {
|
||||||
|
UnloadScene();
|
||||||
|
SDL_Quit();
|
||||||
|
}
|
||||||
|
|
||||||
|
//-------------------------
|
||||||
|
//Private access members
|
||||||
|
//-------------------------
|
||||||
|
|
||||||
|
void SceneManager::LoadScene(SceneList sceneIndex) {
|
||||||
|
UnloadScene();
|
||||||
|
|
||||||
|
switch(sceneIndex) {
|
||||||
|
//add scene creation calls here
|
||||||
|
case SceneList::FIRST:
|
||||||
|
case SceneList::MAPEDITOR:
|
||||||
|
activeScene = new MapEditor();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
throw(std::logic_error("Failed to recognize the scene index"));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void SceneManager::UnloadScene() {
|
||||||
|
delete activeScene;
|
||||||
|
activeScene = nullptr;
|
||||||
|
}
|
||||||
@@ -0,0 +1,48 @@
|
|||||||
|
/* Copyright: (c) Kayne Ruse 2013
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would be
|
||||||
|
* appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
* misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*/
|
||||||
|
#ifndef SCENEMANAGER_HPP_
|
||||||
|
#define SCENEMANAGER_HPP_
|
||||||
|
|
||||||
|
#include "scene_list.hpp"
|
||||||
|
#include "base_scene.hpp"
|
||||||
|
|
||||||
|
#include "SDL/SDL.h"
|
||||||
|
|
||||||
|
class SceneManager {
|
||||||
|
public:
|
||||||
|
/* Public access members */
|
||||||
|
SceneManager();
|
||||||
|
~SceneManager();
|
||||||
|
|
||||||
|
void Init();
|
||||||
|
void Proc();
|
||||||
|
void Quit();
|
||||||
|
|
||||||
|
private:
|
||||||
|
/* Private access members */
|
||||||
|
void LoadScene(SceneList sceneIndex);
|
||||||
|
void UnloadScene();
|
||||||
|
|
||||||
|
BaseScene* activeScene = nullptr;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
||||||
Reference in New Issue
Block a user