Triggers now support exclusion lists

This commit is contained in:
Kayne Ruse
2015-03-13 20:43:20 +11:00
parent 954213f1ff
commit d82e3a8b79
6 changed files with 97 additions and 10 deletions
+1 -1
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@@ -29,7 +29,7 @@
#include <stdexcept>
static int setRoomIndex(lua_State* L) { //TODO: (1) take the room userdata as a parameter?
static int setRoomIndex(lua_State* L) { //TODO: (0) take the room userdata as a parameter
//NOTE: type-dependant calls to various API functions, see bug #43
//reverse engineer the character index
+23 -4
View File
@@ -21,6 +21,7 @@
*/
#include "room_data.hpp"
#include <algorithm>
#include <iostream>
#include <stack>
#include <stdexcept>
@@ -61,19 +62,37 @@ void RoomData::RunFrame() {
Entity* entity = entityStack.top();
BoundingBox entityBox = entity->GetBounds() + entity->GetOrigin();
//get the trigger & hitbox
for (auto& it : *triggerMgr.GetContainer()) {
BoundingBox triggerBox = it.second.GetBoundingBox() + it.second.GetOrigin();
//get the trigger pair & hitbox
for (auto& triggerPair : *triggerMgr.GetContainer()) {
BoundingBox triggerBox = triggerPair.second.GetBoundingBox() + triggerPair.second.GetOrigin();
//find all collisions
if (entityBox.CheckOverlap(triggerBox)) {
//skip members of the exclusion list
if (std::any_of(triggerPair.second.GetExclusionList()->begin(), triggerPair.second.GetExclusionList()->end(), [entity](Entity* ptr) -> bool {
return entity == ptr;
})) {
continue;
}
//run the trigger script
lua_rawgeti(lua, LUA_REGISTRYINDEX, it.second.GetScriptReference());
lua_rawgeti(lua, LUA_REGISTRYINDEX, triggerPair.second.GetScriptReference());
lua_pushlightuserdata(lua, entity);
if (lua_pcall(lua, 1, 0, 0) != LUA_OK) {
//error
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
}
//push to the exclusion list
triggerPair.second.GetExclusionList()->push_back(entity);
}
else {
//remove members of the exclusion list
//NOTE: characters in different rooms won't be removed, but that shouldn't be a problem
triggerPair.second.GetExclusionList()->remove_if([entity](Entity* ptr) -> bool {
return entity == ptr;
});
}
}
+18
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@@ -86,6 +86,21 @@ static int getReference(lua_State* L) {
return 1;
}
static int pushExclusionEntity(lua_State* L) {
TriggerData* trigger = static_cast<TriggerData*>(lua_touserdata(L, 1));
trigger->GetExclusionList()->push_back(static_cast<Entity*>(lua_touserdata(L, 2)));
return 0;
}
static int removeExclusionEntity(lua_State* L) {
TriggerData* trigger = static_cast<TriggerData*>(lua_touserdata(L, 1));
Entity* entity = static_cast<Entity*>(lua_touserdata(L, 2));
trigger->GetExclusionList()->remove_if([entity](Entity* ptr){
return entity == ptr;
});
return 0;
}
static const luaL_Reg triggerLib[] = {
{"SetHandle", setHandle},
{"GetHandle", getHandle},
@@ -99,6 +114,9 @@ static const luaL_Reg triggerLib[] = {
{"SetScript",setReference},
{"GetScript",getReference},
{"PushExclusionEntity", pushExclusionEntity},
{"RemoveExclusionEntity", removeExclusionEntity},
{nullptr, nullptr}
};
+4
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@@ -51,4 +51,8 @@ int TriggerData::SetScriptReference(int i) {
int TriggerData::GetScriptReference() {
return scriptRef;
}
std::list<Entity*>* TriggerData::GetExclusionList() {
return &exclusionList;
}
+5 -1
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@@ -23,13 +23,14 @@
#define TRIGGERDATA_HPP_
#include "bounding_box.hpp"
#include "entity.hpp"
#include "vector2.hpp"
#include "lua.hpp"
#include <list>
#include <string>
//TODO: (0) state-system for preventing double triggering
class TriggerData {
public:
TriggerData() = default;
@@ -47,11 +48,14 @@ public:
int SetScriptReference(int i);
int GetScriptReference();
std::list<Entity*>* GetExclusionList();
private:
std::string handle;
Vector2 origin;
BoundingBox bounds;
int scriptRef = LUA_NOREF;
std::list<Entity*> exclusionList;
};
#endif