Added some files for combat system
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@@ -1,5 +1,5 @@
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#include directories
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INCLUDES+=. accounts characters clients creatures entities rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
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INCLUDES+=. accounts characters clients combat creatures entities rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
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#libraries
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#the order of the $(LIBS) is important, at least for MinGW
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@@ -32,6 +32,7 @@ all: $(OBJ) $(OUT)
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$(MAKE) -C accounts
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$(MAKE) -C characters
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$(MAKE) -C clients
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$(MAKE) -C combat
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$(MAKE) -C creatures
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$(MAKE) -C entities
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$(MAKE) -C rooms
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