Added some files for combat system

This commit is contained in:
2016-04-03 02:44:09 +11:00
parent 957458d489
commit d7196df760
10 changed files with 233 additions and 1 deletions
+2 -1
View File
@@ -1,5 +1,5 @@
#include directories
INCLUDES+=. accounts characters clients creatures entities rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
INCLUDES+=. accounts characters clients combat creatures entities rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
#libraries
#the order of the $(LIBS) is important, at least for MinGW
@@ -32,6 +32,7 @@ all: $(OBJ) $(OUT)
$(MAKE) -C accounts
$(MAKE) -C characters
$(MAKE) -C clients
$(MAKE) -C combat
$(MAKE) -C creatures
$(MAKE) -C entities
$(MAKE) -C rooms