Fixed shoddy packet typing

This commit is contained in:
Kayne Ruse
2014-09-03 00:45:08 +10:00
parent 5536bf366d
commit d50cf5b91e
7 changed files with 18 additions and 18 deletions
+3 -2
View File
@@ -271,7 +271,7 @@ void InWorld::KeyUp(SDL_KeyboardEvent const& key) {
void InWorld::HandlePacket(SerialPacket* const argPacket) {
switch(argPacket->type) {
case SerialPacketType::DISCONNECT:
HandleDisconnect(argPacket);
HandleDisconnect(static_cast<ClientPacket*>(argPacket));
break;
case SerialPacketType::CHARACTER_NEW:
HandleCharacterNew(static_cast<CharacterPacket*>(argPacket));
@@ -292,7 +292,8 @@ void InWorld::HandlePacket(SerialPacket* const argPacket) {
}
}
void InWorld::HandleDisconnect(SerialPacket* const argPacket) {
void InWorld::HandleDisconnect(ClientPacket* const argPacket) {
//TODO: More needed in the disconnection
SetNextScene(SceneList::CLEANUP);
}