Checking in the test scene and test tilesets
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@@ -36,6 +36,7 @@ EditorApplication EditorApplication::instance;
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//Add the custom scene headers here
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#include "editor_scene.hpp"
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#include "testificate_scene.hpp"
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//-------------------------
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//Public access members
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@@ -108,6 +109,10 @@ void EditorApplication::LoadScene(SceneList sceneIndex) {
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switch(sceneIndex) {
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//add scene creation calls here
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case SceneList::FIRST:
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case SceneList::TESTIFICATESCENE:
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activeScene = new TestificateScene();
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break;
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case SceneList::EDITORSCENE:
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activeScene = new EditorScene();
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break;
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