Wrote CompositeImage, added it to BaseBarrier

This commit is contained in:
2016-04-05 23:40:31 +10:00
parent 8749d1fd93
commit d3f855c69b
3 changed files with 161 additions and 3 deletions
+138
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@@ -0,0 +1,138 @@
/* Copyright: (c) Kayne Ruse 2013-2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#pragma once
#include "image.hpp"
#include <list>
#include <map>
#include <string>
template<typename T = class Image>
class CompositeImage {
public:
CompositeImage() = default;
~CompositeImage() = default;
void Load(std::string spriteDir, std::list<std::string> nameList);
void SetImageTextures(std::map<std::string, Image>& templateImages);
void Free();
void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0);
//accessors & mutators
T* Find(std::string name);
bool Enable(std::string name);
bool Disable(std::string name);
void EnableAll();
void DisableAll();
private:
std::map<std::string, std::pair<bool, T> > imageMap;
};
template<typename T>
void CompositeImage<T>::Load(std::string spriteDir, std::list<std::string> nameList) {
for (auto& it : nameList) {
imageMap[it].first = true;
imageMap[it].second.Load(spriteDir + it);
}
}
template<typename T>
void CompositeImage<T>::SetImageTextures(std::map<std::string, Image>& templateImages) {
for (auto& it : templateImages) {
imageMap[it.first].first = true;
imageMap[it.first].second.SetTexture(it.second.GetTexture());
}
}
template<typename T>
void CompositeImage<T>::Free() {
imageMap.clear();
}
template<typename T>
void CompositeImage<T>::DrawTo(SDL_Renderer* const dest, Sint16 x, Sint16 y, double scaleX, double scaleY) {
//draw all members, regardless of internal ordering
for (auto& it : imageMap) {
if (it.first) {
it.second.DrawTo(dest, x, y, scaleX, scaleY);
}
}
}
//-------------------------
//accessors & mutators
//-------------------------
template<typename T>
T* CompositeImage<T>::Find(std::string name) {
auto it = imageMap.find(name);
if (it == imageMap.end()) {
return nullptr;
}
else {
return &it.second;
}
}
template<typename T>
bool CompositeImage<T>::Enable(std::string name) {
auto it = imageMap.find(name);
if (it == imageMap.end()) {
return false;
}
else {
imageMap[name].first = true;
return true;
}
}
template<typename T>
bool CompositeImage<T>::Disable(std::string name) {
auto it = imageMap.find(name);
if (it == imageMap.end()) {
return false;
}
else {
imageMap[name].first = false;
return true;
}
}
template<typename T>
void CompositeImage<T>::EnableAll() {
for (auto& it : imageMap) {
it.first = true;
}
}
template<typename T>
void CompositeImage<T>::DisableAll() {
for (auto& it : imageMap) {
it.first = false;
}
}
+14 -1
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@@ -25,8 +25,17 @@
#include <cstring>
BaseBarrier::BaseBarrier(Image argBaseImage, std::map<std::string, Image>& templateImages) {
baseImage = argBaseImage;
composite.SetImageTextures(templateImages);
}
BaseBarrier::~BaseBarrier() {
//
}
void BaseBarrier::CorrectSprite() {
//TODO: (9) BaseBarrier::CorrectSprite()
//TODO: link status to sprite
}
int BaseBarrier::SetStatus(int k, int v) {
@@ -51,3 +60,7 @@ int* BaseBarrier::SetStatusArray(int* ptr) {
int* BaseBarrier::GetStatusArray() {
return status;
}
CompositeImage<>* BaseBarrier::GetComposite() {
return &composite;
}
+9 -2
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@@ -23,10 +23,13 @@
#include "entity.hpp"
#include "composite_image.hpp"
class BaseBarrier: public Entity {
public:
BaseBarrier() = default;
virtual ~BaseBarrier() = default;
BaseBarrier() = delete;
BaseBarrier(Image baseImage, std::map<std::string, Image>& templateImages);
virtual ~BaseBarrier();
void CorrectSprite();
@@ -36,8 +39,12 @@ public:
int* SetStatusArray(int*);
int* GetStatusArray();
CompositeImage<>* GetComposite();
protected:
//metadata
int status[8];
Image baseImage;
CompositeImage<> composite;
};