Added TODO
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@@ -66,6 +66,7 @@ private:
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std::list<Entity*> entityList;
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std::list<Entity*> entityList;
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//lua references
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//lua references
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//TODO: use RoomData's lua references for load and unload functions
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int loadRef = LUA_NOREF;
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int loadRef = LUA_NOREF;
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int unloadRef = LUA_NOREF;
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int unloadRef = LUA_NOREF;
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};
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};
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