Removed initial world query

The world is queried once the client has the player's character.
This commit is contained in:
Kayne Ruse
2015-03-13 19:12:34 +11:00
parent ca6afb72ad
commit d2bb3575fc
6 changed files with 6 additions and 12 deletions
+1 -1
View File
@@ -29,7 +29,7 @@
#include <stdexcept>
static int setRoomIndex(lua_State* L) { //TODO: (1) take the room userdata as a parameter
static int setRoomIndex(lua_State* L) { //TODO: (1) take the room userdata as a parameter?
//NOTE: type-dependant calls to various API functions, see bug #43
//reverse engineer the character index