modified makefile to create directories

This commit is contained in:
Kayne Ruse
2013-05-01 20:58:10 +10:00
parent ecdf658463
commit cf82679109
2 changed files with 27 additions and 9 deletions
+1 -1
View File
@@ -8,7 +8,7 @@
#Directories
Release/
Debug/
client/rsc/
Out/
#Project generated files
*.db
+26 -8
View File
@@ -1,20 +1,38 @@
#config
CXXFLAGS+=-std=c++11 -DDEBUG
LIB=-lmingw32 -lSDL_net -lSDLmain -lSDL -lwsock32 -liphlpapi
OBJ=base_scene.o scene_manager.o main.o surface_manager.o image.o sprite_sheet.o player.o
#objects
OBJDIR=obj
OBJ=$(addprefix $(OBJDIR)/,base_scene.o scene_manager.o main.o surface_manager.o image.o sprite_sheet.o player.o)
#output
OUTDIR=out
OUT=$(addprefix $(OUTDIR)/,a)
#source
SRC=test_systems.cpp in_game.cpp
all: debug
#targets
all: $(OBJ) $(OUT)
$(CXX) $(CXXFLAGS) -o $(OUT) $(SRC) $(OBJ) $(LIB)
release: $(OBJ)
$(CXX) $(CXXFLAGS) $(SRC) $(OBJ) $(LIB)
$(OBJ): | $(OBJDIR)
debug: $(OBJ)
$(CXX) $(CXXFLAGS) $(SRC) $(OBJ) $(LIB)
$(OUT): | $(OUTDIR)
$(OBJDIR):
mkdir $(OBJDIR)
$(OUTDIR):
mkdir $(OUTDIR)
$(OBJDIR)/%.o: %.cpp
$(CXX) $(CXXFLAGS) -c -o $(@) $<
clean:
-$(RM) *.o *.a *.exe
$(RM) *.o *.a *.exe
rebuild: clean all
unit:
$(CXX) $(CXXFLAGS) unit.cpp surface_manager.cpp image.cpp sprite_sheet.cpp player.cpp -lmingw32 -lSDLmain -lSDL