Padded some API internals

This commit is contained in:
Kayne Ruse
2015-01-11 22:31:27 +11:00
parent dfae33cbd1
commit cf1008f0d9
3 changed files with 51 additions and 17 deletions
+15 -4
View File
@@ -26,19 +26,30 @@
#include "entity_api.hpp"
static int setAvatar(lua_State* L) {
//TODO
MonsterData* monster = static_cast<MonsterData*>(lua_touserdata(L, 1));
monster->SetAvatar(lua_tostring(L, 2));
//TODO: send an update to the clients?
return 0;
}
static int getAvatar(lua_State* L) {
//TODO
MonsterData* monster = static_cast<MonsterData*>(lua_touserdata(L, 1));
lua_pushstring(L, monster->GetAvatar().c_str());
return 1;
}
static int setScript(lua_State* L) {
//TODO
MonsterData* monster = static_cast<MonsterData*>(lua_touserdata(L, 1));
luaL_unref(L, LUA_REGISTRYINDEX, monster->GetScriptReference());
monster->SetScriptReference(luaL_ref(L, LUA_REGISTRYINDEX));
return 0;
}
static int getScript(lua_State* L) {
//TODO
MonsterData* monster = static_cast<MonsterData*>(lua_touserdata(L, 1));
lua_pushinteger(L, monster->GetScriptReference());
lua_gettable(L, LUA_REGISTRYINDEX);
return 1;
}
static const luaL_Reg monsterLib[] = {
+26 -11
View File
@@ -23,39 +23,54 @@
#include "waypoint_data.hpp"
//TODO: return multiple values, dummy
//origin
static int setOrigin(lua_State* L) {
//TODO
WaypointData* waypoint = static_cast<WaypointData*>(lua_touserdata(L, 1));
waypoint->SetOrigin(Vector2(lua_tonumber(L, 2), lua_tonumber(L, 3)));
return 0;
}
static int getOrigin(lua_State* L) {
//TODO
return 0;
WaypointData* waypoint = static_cast<WaypointData*>(lua_touserdata(L, 1));
lua_pushnumber(L, waypoint->GetOrigin().x);
lua_pushnumber(L, waypoint->GetOrigin().y);
return 2;
}
//bounds
static int setBoundingBox(lua_State* L) {
//TODO
WaypointData* waypoint = static_cast<WaypointData*>(lua_touserdata(L, 1));
waypoint->SetBoundingBox(BoundingBox(
lua_tonumber(L, 2),
lua_tonumber(L, 3),
lua_tonumber(L, 4),
lua_tonumber(L, 5)
));
return 0;
}
static int getBoundingBox(lua_State* L) {
//TODO
return 0;
WaypointData* waypoint = static_cast<WaypointData*>(lua_touserdata(L, 1));
lua_pushnumber(L, waypoint->GetBoundingBox().x);
lua_pushnumber(L, waypoint->GetBoundingBox().y);
lua_pushnumber(L, waypoint->GetBoundingBox().w);
lua_pushnumber(L, waypoint->GetBoundingBox().h);
return 4;
}
//triggers
static int setTriggerReference(lua_State* L) {
//TODO
WaypointData* waypoint = static_cast<WaypointData*>(lua_touserdata(L, 1));
luaL_unref(L, LUA_REGISTRYINDEX, waypoint->GetTriggerReference());
waypoint->SetTriggerReference(luaL_ref(L, LUA_REGISTRYINDEX));
return 0;
}
static int getTriggerReference(lua_State* L) {
//TODO
return 0;
WaypointData* waypoint = static_cast<WaypointData*>(lua_touserdata(L, 1));
lua_pushinteger(L, waypoint->GetTriggerReference());
lua_gettable(L, LUA_REGISTRYINDEX);
return 1;
}
static const luaL_Reg waypointLib[] = {
+10 -2
View File
@@ -23,20 +23,28 @@
#include "waypoint_manager.hpp"
//TODO: figure out a way to iterate through elements of managers from lua
static int create(lua_State* L) {
WaypointManager* mgr = static_cast<WaypointManager*>(lua_touserdata(L, 1));
//TODO
}
static int unload(lua_State* L) {
WaypointManager* mgr = static_cast<WaypointManager*>(lua_touserdata(L, 1));
//TODO
}
static int getWaypoint(lua_State* L) {
//TODO
WaypointManager* mgr = static_cast<WaypointManager*>(lua_touserdata(L, 1));
lua_pushlightuserdata(L, mgr->Get(lua_tointeger(L, 2)));
return 1;
}
static int getLoadedCount(lua_State* L) {
//TODO
WaypointManager* mgr = static_cast<WaypointManager*>(lua_touserdata(L, 1));
lua_pushinteger(L, mgr->GetLoadedCount());
return 1;
}
static const luaL_Reg waypointManagerLib[] = {