Implemented the splash screen and config file
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+16
-12
@@ -3,25 +3,29 @@
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#include "base_scene.hpp"
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#include "singleton.hpp"
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#include "config_utility.hpp"
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#include "surface_manager.hpp"
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#include "image.hpp"
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#include <ctime>
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class Splash : public BaseScene {
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public:
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/* Public access members */
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Splash();
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virtual ~Splash();
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protected:
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/* Frame loop */
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virtual void FrameStart();
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virtual void FrameEnd();
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virtual void Update();
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virtual void Render(SDL_Surface* const);
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virtual void RunFrame();
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/* Event handlers */
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virtual void MouseMotion(SDL_MouseMotionEvent const&);
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virtual void MouseButtonDown(SDL_MouseButtonEvent const&);
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virtual void MouseButtonUp(SDL_MouseButtonEvent const&);
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virtual void KeyDown(SDL_KeyboardEvent const&);
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virtual void KeyUp(SDL_KeyboardEvent const&);
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void LoadResources();
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bool loaded;
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time_t start;
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ConfigUtility* configUtil;
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SurfaceManager* surfaceMgr;
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Image* logo;
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};
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#endif
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