Added platform & version detection

This commit is contained in:
2015-08-23 03:44:19 +10:00
parent f585b8adda
commit caf6403a76
2 changed files with 100 additions and 33 deletions
+87 -16
View File
@@ -24,6 +24,10 @@
#include "serial_packet.hpp"
#include "config_utility.hpp"
//for handling platforms
#include "SDL2/SDL_syswm.h"
#include "SDL2/SDL_version.h"
#include <chrono>
#include <iostream>
#include <sstream>
@@ -47,7 +51,7 @@ void ClientApplication::Init(int argc, char* argv[]) {
//get the config values
int w = config.Int("client.screen.w");
int h = config.Int("client.screen.h");
int f = config.Bool("client.screen.f") ? SDL_WINDOW_FULLSCREEN : 0;
int f = config.Int("client.screen.f") ? SDL_WINDOW_FULLSCREEN : 0;
//default sizes
w = w ? w : 800;
@@ -63,6 +67,75 @@ void ClientApplication::Init(int argc, char* argv[]) {
std::cout << "Initialized the window" << std::endl;
//-------------------------
//DEBUG: detecting platforms & versions
//-------------------------
SDL_SysWMinfo windowInfo;
SDL_VERSION(&windowInfo.version);
if (SDL_GetWindowWMInfo(window, &windowInfo)) {
//NOTE: Raw copy/paste from the SDL wiki
// success
std::string subsystem;
switch(windowInfo.subsystem) {
case SDL_SYSWM_UNKNOWN:
subsystem = "an unknown system!";
break;
case SDL_SYSWM_WINDOWS:
subsystem = "Microsoft Windows(TM)";
break;
case SDL_SYSWM_X11:
subsystem = "X Window System";
break;
case SDL_SYSWM_DIRECTFB:
subsystem = "DirectFB";
break;
case SDL_SYSWM_COCOA:
subsystem = "Apple OS X";
break;
case SDL_SYSWM_UIKIT:
subsystem = "UIKit";
break;
#if SDL_VERSION_ATLEAST(2, 0, 2)
case SDL_SYSWM_WAYLAND:
subsystem = "Wayland";
break;
case SDL_SYSWM_MIR:
subsystem = "Mir";
break;
#endif
#if SDL_VERSION_ATLEAST(2, 0, 3)
case SDL_SYSWM_WINRT:
subsystem = "WinRT";
break;
#endif
#if SDL_VERSION_ATLEAST(2, 0, 4)
case SDL_SYSWM_ANDROID:
subsystem = "Android";
break;
#endif
}
//final output
std::cout << "SDL Version ";
std::cout << (int)windowInfo.version.major << ".";
std::cout << (int)windowInfo.version.minor << ".";
std::cout << (int)windowInfo.version.patch << " on ";
std::cout << subsystem << std::endl;
}
else {
std::cerr << "(Non-Fatal) Failed to retrieve window info: " << SDL_GetError() << std::endl;
}
//-------------------------
//create and check the renderer
//-------------------------
@@ -111,24 +184,22 @@ void ClientApplication::Init(int argc, char* argv[]) {
//debug output
//-------------------------
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
#define DEBUG_INTERNAL_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
std::cout << "Internal sizes:" << std::endl;
DEBUG_OUTPUT_VAR(NETWORK_VERSION);
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
DEBUG_OUTPUT_VAR(sizeof(Region));
DEBUG_OUTPUT_VAR(REGION_WIDTH);
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
DEBUG_OUTPUT_VAR(REGION_DEPTH);
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
DEBUG_OUTPUT_VAR(PACKET_STRING_SIZE);
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
DEBUG_OUTPUT_VAR(static_cast<int>(SerialPacketType::LAST));
#undef DEBUG_OUTPUT_VAR
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
DEBUG_INTERNAL_VAR(sizeof(Region));
DEBUG_INTERNAL_VAR(REGION_WIDTH);
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
DEBUG_INTERNAL_VAR(REGION_DEPTH);
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
//-------------------------
//finalize the startup
+13 -17
View File
@@ -132,24 +132,20 @@ void ServerApplication::Init(int argc, char* argv[]) {
//debug output
//-------------------------
#define DEBUG_OUTPUT_VAR(x) std::cout << "\t" << #x << ": " << x << std::endl;
std::cout << "Internal sizes:" << std::endl;
std::cout << "Internal sizes:" << std::endl;
DEBUG_OUTPUT_VAR(NETWORK_VERSION);
DEBUG_OUTPUT_VAR(sizeof(Region::type_t));
DEBUG_OUTPUT_VAR(sizeof(Region));
DEBUG_OUTPUT_VAR(REGION_WIDTH);
DEBUG_OUTPUT_VAR(REGION_HEIGHT);
DEBUG_OUTPUT_VAR(REGION_DEPTH);
DEBUG_OUTPUT_VAR(REGION_TILE_FOOTPRINT);
DEBUG_OUTPUT_VAR(REGION_SOLID_FOOTPRINT);
DEBUG_OUTPUT_VAR(PACKET_STRING_SIZE);
DEBUG_OUTPUT_VAR(PACKET_BUFFER_SIZE);
DEBUG_OUTPUT_VAR(MAX_PACKET_SIZE);
DEBUG_OUTPUT_VAR(static_cast<int>(SerialPacketType::LAST));
#undef DEBUG_OUTPUT_VAR
DEBUG_INTERNAL_VAR(NETWORK_VERSION);
DEBUG_INTERNAL_VAR(sizeof(Region::type_t));
DEBUG_INTERNAL_VAR(sizeof(Region));
DEBUG_INTERNAL_VAR(REGION_WIDTH);
DEBUG_INTERNAL_VAR(REGION_HEIGHT);
DEBUG_INTERNAL_VAR(REGION_DEPTH);
DEBUG_INTERNAL_VAR(REGION_TILE_FOOTPRINT);
DEBUG_INTERNAL_VAR(REGION_SOLID_FOOTPRINT);
DEBUG_INTERNAL_VAR(PACKET_STRING_SIZE);
DEBUG_INTERNAL_VAR(PACKET_BUFFER_SIZE);
DEBUG_INTERNAL_VAR(MAX_PACKET_SIZE);
DEBUG_INTERNAL_VAR(static_cast<int>(SerialPacketType::LAST));
//-------------------------
//finalize the startup