ConfigUtility now supports recursion; is a Singleton
If you have "config.next" set, the config system will load that as another config file. Higher config files have a higher precedence over subfiles when conflicting keys are encountered. * Added singleton.hpp, containing Singleton<T> * ConfigUtility now inherits from Singleton * Tweaked timer.*pp layouts
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@@ -21,9 +21,25 @@
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*/
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*/
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#include "timer.hpp"
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#include "timer.hpp"
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Timer::Timer(): start(Timer::Clock::now()) {
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//
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}
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Timer::Timer(std::string s): name(s), start(Timer::Clock::now()) {
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//
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}
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void Timer::Start() {
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start = Clock::now();
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}
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void Timer::Stop() {
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timeSpan = Clock::now() - start;
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}
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std::ostream& operator<<(std::ostream& os, Timer& t) {
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std::ostream& operator<<(std::ostream& os, Timer& t) {
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os << t.GetName() << ": ";
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os << t.GetName() << ": ";
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os << std::chrono::duration_cast<std::chrono::nanoseconds>(t.GetTime()).count();
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os << std::chrono::duration_cast<std::chrono::milliseconds>(t.GetTime()).count();
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os << "ns";
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os << "ms";
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return os;
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return os;
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}
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}
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@@ -30,15 +30,15 @@ class Timer {
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public:
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public:
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typedef std::chrono::high_resolution_clock Clock;
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typedef std::chrono::high_resolution_clock Clock;
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Timer() = default;
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Timer();
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Timer(std::string s) : name(s), start(Clock::now()) {};
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Timer(std::string s);
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~Timer() = default;
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~Timer() = default;
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inline void Start() { start = Clock::now(); }
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inline void Start();
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inline void Stop() { time = Clock::now() - start; }
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inline void Stop();
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//accessors and mutators
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//accessors and mutators
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Clock::duration GetTime() { return time; }
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Clock::duration GetTime() { return timeSpan; }
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std::string SetName(std::string s) { return name = s; }
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std::string SetName(std::string s) { return name = s; }
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std::string GetName() { return name; }
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std::string GetName() { return name; }
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@@ -46,7 +46,7 @@ public:
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private:
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private:
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std::string name;
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std::string name;
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Clock::time_point start;
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Clock::time_point start;
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Clock::duration time;
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Clock::duration timeSpan;
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};
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};
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std::ostream& operator<<(std::ostream& os, Timer& t);
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std::ostream& operator<<(std::ostream& os, Timer& t);
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@@ -26,11 +26,22 @@
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#include <stdexcept>
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#include <stdexcept>
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void ConfigUtility::Load(std::string fname) {
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void ConfigUtility::Load(std::string fname) {
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//TODO: recursive rerouting?
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//clear the stored configuration
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configMap.clear();
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//pass to the recursive method
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configMap = Read(fname);
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}
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ConfigUtility::table_t ConfigUtility::Read(std::string fname) {
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//read in and return this file's data
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table_t retTable;
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std::ifstream is(fname);
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std::ifstream is(fname);
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if (!is.is_open()) {
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if (!is.is_open()) {
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throw(std::runtime_error("Failed to open config file"));
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std::string msg;
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msg += "Failed to open a config file: ";
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msg += fname;
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throw(std::runtime_error(msg));
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}
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}
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std::string key, val;
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std::string key, val;
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@@ -71,35 +82,48 @@ void ConfigUtility::Load(std::string fname) {
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}
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}
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//save the pair
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//save the pair
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table[key] = val;
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retTable[key] = val;
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}
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}
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is.close();
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is.close();
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//load in any subordinate config files
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//TODO: Possibility of nesting config levels?
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if (retTable.find("config.next") != retTable.end()) {
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table_t subTable = Read(retTable["config.next"]);
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retTable.insert(subTable.begin(), subTable.end());
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}
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}
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return retTable;
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}
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//-------------------------
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//Convert to a type
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//-------------------------
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std::string& ConfigUtility::String(std::string s) {
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std::string& ConfigUtility::String(std::string s) {
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return table[s];
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return configMap[s];
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}
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}
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int ConfigUtility::Integer(std::string s) {
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int ConfigUtility::Integer(std::string s) {
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std::map<std::string, std::string>::iterator it = table.find(s);
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table_t::iterator it = configMap.find(s);
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if (it == table.end()) {
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if (it == configMap.end()) {
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return 0;
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return 0;
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}
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}
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return atoi(it->second.c_str());
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return atoi(it->second.c_str());
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}
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}
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double ConfigUtility::Double(std::string s) {
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double ConfigUtility::Double(std::string s) {
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std::map<std::string, std::string>::iterator it = table.find(s);
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table_t::iterator it = configMap.find(s);
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if (it == table.end()) {
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if (it == configMap.end()) {
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return 0.0;
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return 0.0;
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}
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}
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return atof(it->second.c_str());
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return atof(it->second.c_str());
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}
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}
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bool ConfigUtility::Boolean(std::string s) {
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bool ConfigUtility::Boolean(std::string s) {
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std::map<std::string, std::string>::iterator it = table.find(s);
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table_t::iterator it = configMap.find(s);
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if (it == table.end()) {
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if (it == configMap.end()) {
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return false;
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return false;
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}
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}
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return it->second == "true";
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return it->second == "true";
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@@ -22,14 +22,13 @@
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#ifndef CONFIGUTILITY_HPP_
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#ifndef CONFIGUTILITY_HPP_
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#define CONFIGUTILITY_HPP_
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#define CONFIGUTILITY_HPP_
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#include "singleton.hpp"
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#include <map>
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#include <map>
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#include <string>
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#include <string>
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class ConfigUtility {
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class ConfigUtility : public Singleton<ConfigUtility> {
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public:
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public:
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ConfigUtility() = default;
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ConfigUtility(std::string s) { Load(s); }
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void Load(std::string fname);
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void Load(std::string fname);
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//convert to a type
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//convert to a type
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@@ -39,16 +38,21 @@ public:
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bool Boolean(std::string);
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bool Boolean(std::string);
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//shorthand
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//shorthand
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inline std::string& operator[](std::string s) { return String(s); }
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inline std::string& operator[](std::string s) { return configMap[s]; }
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inline int Int(std::string s) { return Integer(s); }
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inline int Int(std::string s) { return Integer(s); }
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inline bool Bool(std::string s) { return Boolean(s); }
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inline bool Bool(std::string s) { return Boolean(s); }
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//OO breaker
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std::map<std::string, std::string>* GetMap() {
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return &table;
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}
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private:
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private:
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std::map<std::string, std::string> table;
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typedef std::map<std::string, std::string> table_t;
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friend Singleton<ConfigUtility>;
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ConfigUtility() = default;
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~ConfigUtility() = default;
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table_t Read(std::string fname);
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table_t configMap;
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};
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};
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#endif
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#endif
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@@ -0,0 +1,63 @@
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/* Copyright: (c) Kayne Ruse 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef SINGLETON_HPP_
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#define SINGLETON_HPP_
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#include <stdexcept>
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template<typename T>
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class Singleton {
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public:
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static T& GetSingleton() {
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if (!ptr) {
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throw(std::logic_error("This singleton has not been created"));
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}
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return *ptr;
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}
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static void Create() {
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if (ptr) {
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throw(std::logic_error("This singleton has already been created"));
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}
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ptr = new T();
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}
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static void Delete() {
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if (!ptr) {
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throw(std::logic_error("A non-existant singleton cannot be deleted"));
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}
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delete ptr;
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ptr = nullptr;
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}
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protected:
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Singleton() = default;
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Singleton(Singleton const&) = default;
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Singleton(Singleton&&) = default;
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~Singleton() = default;
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private:
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static T* ptr;
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};
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template<typename T>
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T* Singleton<T>::ptr = nullptr;
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#endif
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