Changed the name of the editor's main class

This commit is contained in:
Kayne Ruse
2013-06-24 09:26:25 +10:00
parent 09c88c7232
commit c1d03d1cef
3 changed files with 17 additions and 15 deletions
+50
View File
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/* Copyright: (c) Kayne Ruse 2013
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#ifndef EDITORAPPLICATION_HPP_
#define EDITORAPPLICATION_HPP_
#include "scene_list.hpp"
#include "base_scene.hpp"
#include "SDL/SDL.h"
class EditorApplication {
public:
/* Public access members */
EditorApplication();
~EditorApplication();
void Init();
void Proc();
void Quit();
EditorApplication(EditorApplication const&) = delete;
EditorApplication(EditorApplication const&&) = delete;
private:
/* Private access members */
void LoadScene(SceneList sceneIndex);
void UnloadScene();
BaseScene* activeScene = nullptr;
};
#endif