Added monster message handlers

This commit is contained in:
Kayne Ruse
2015-01-20 05:02:44 +11:00
parent dacb8df674
commit bd878e20ce
6 changed files with 111 additions and 15 deletions
+7
View File
@@ -99,6 +99,13 @@ protected:
void HandleCharacterMovement(CharacterPacket* const);
void HandleCharacterAttack(CharacterPacket* const);
//monster management
void HandleMonsterCreate(MonsterPacket* const);
void HandleMonsterDelete(MonsterPacket* const);
void HandleMonsterQueryExists(MonsterPacket* const);
void HandleMonsterMovement(MonsterPacket* const);
void HandleMonsterAttack(MonsterPacket* const);
//player movement
void SendLocalCharacterMovement();
std::list<BoundingBox> GenerateCollisionGrid(Entity*, int tileWidth, int tileHeight);