Experimenting with SQL

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2016-04-22 18:14:07 +10:00
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/* Copyright: (c) Kayne Ruse 2013-2016
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*/
#include "inventory_manager.hpp"
static const char* CREATE_CHARACTER_ITEMS = "INSERT INTO CharacterItems (character, item) VALUES (?1, ?2);";
static const char* DELETE_CHARACTER_ITEMS = "DELETE FROM CharacterItems WHERE (character=?1, item=?2);";
static const char* CREATE_CHARACTER_EQUIPMENT = "INSERT INTO CharacterEquipment (character, item) VALUES (?1, ?2);";
static const char* DELETE_CHARACTER_EQUIPMENT = "DELETE FROM CharacterEquipment WHERE (character=?1, item=?2);";
int InventoryManager::CreateItem(int owner, ItemType itemType) {
sqlite3_stmt* statement = nullptr;
}