Comment tweaks
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@@ -817,7 +817,7 @@ void ServerApplication::hQueryCreatureExists(CreaturePacket* const argPacket) {
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CreatureManager* creatureMgr = roomMgr.Find(argPacket->roomIndex)->GetCreatureMgr();
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//TODO: (0) move this into the room class
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//TODO: (0) move this into the room class?
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for (auto& it : *(creatureMgr->GetContainer()) ) {
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copyCreatureToPacket(&newPacket, &(it.second), it.first);
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newPacket.type = SerialPacketType::QUERY_CREATURE_EXISTS;
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@@ -838,7 +838,7 @@ void ServerApplication::hQueryBarrierExists(BarrierPacket* const argPacket) {
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BarrierManager* barrierMgr = roomMgr.Find(argPacket->roomIndex)->GetBarrierMgr();
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//TODO: (0) move this into the room class
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//TODO: (0) move this into the room class?
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for (auto& it : *(barrierMgr->GetContainer()) ) {
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copyBarrierToPacket(&newPacket, &(it.second), it.first);
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newPacket.type = SerialPacketType::QUERY_BARRIER_EXISTS;
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