Tweaked the bounds values
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@@ -28,8 +28,10 @@
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constexpr double CHARACTER_WALKING_SPEED = 140.0;
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constexpr double CHARACTER_WALKING_MOD = 1.0/sqrt(2.0);
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//the bounding boxes for the characters
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constexpr double CHARACTER_BOUNDS_WIDTH = 32.0;
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constexpr double CHARACTER_BOUNDS_HEIGHT = 32.0;
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//the bounds for the character objects, mapped to the default sprites
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constexpr int CHARACTER_BOUNDS_X = 0;
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constexpr int CHARACTER_BOUNDS_Y = 16;
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constexpr int CHARACTER_BOUNDS_WIDTH = 32;
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constexpr int CHARACTER_BOUNDS_HEIGHT = 32;
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#endif
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