Pop & Push don't work like they should

This commit is contained in:
Kayne Ruse
2015-01-01 03:37:13 +11:00
parent ebd8e54725
commit b4b7c0d877
3 changed files with 23 additions and 3 deletions
+3
View File
@@ -149,6 +149,9 @@ void ServerApplication::FullCharacterUnload(int index) {
return false;
}
//pop from the rooms
roomMgr.PopEntity(&character.second);
//pump character unload
CharacterPacket newPacket;
newPacket.type = SerialPacketType::CHARACTER_DELETE;