Worked these changes into the client & server (read more)

The changes were fairly easy, and I was actually able to find and fix an
out-of-sequence bug: The destructors for the AccountManager and the
CharacterManager were using SQL code after the call to SQLite3_close_v2(),
so I added and called UnloadAll() for both of them.
This commit is contained in:
Kayne Ruse
2014-06-14 03:38:13 +10:00
parent 793737e1ed
commit b418ad713d
10 changed files with 51 additions and 36 deletions
+1
View File
@@ -38,6 +38,7 @@ public:
//region manipulation
virtual Region* GetRegion(int x, int y);
virtual Region* FindRegion(int x, int y);
virtual Region* PushRegion(Region* const);
virtual Region* LoadRegion(int x, int y);
virtual Region* SaveRegion(int x, int y);