Worked these changes into the client & server (read more)

The changes were fairly easy, and I was actually able to find and fix an
out-of-sequence bug: The destructors for the AccountManager and the
CharacterManager were using SQL code after the call to SQLite3_close_v2(),
so I added and called UnloadAll() for both of them.
This commit is contained in:
Kayne Ruse
2014-06-14 03:38:13 +10:00
parent 793737e1ed
commit b418ad713d
10 changed files with 51 additions and 36 deletions
+5
View File
@@ -54,6 +54,11 @@ Region* RegionPagerBase::FindRegion(int x, int y) {
return it != regionList.end() ? &(*it) : nullptr;
}
Region* RegionPagerBase::PushRegion(Region* const ptr) {
regionList.push_front(*ptr);
return &regionList.front();
}
Region* RegionPagerBase::LoadRegion(int x, int y) {
//TODO: load the region if possible
return nullptr;
+1
View File
@@ -38,6 +38,7 @@ public:
//region manipulation
virtual Region* GetRegion(int x, int y);
virtual Region* FindRegion(int x, int y);
virtual Region* PushRegion(Region* const);
virtual Region* LoadRegion(int x, int y);
virtual Region* SaveRegion(int x, int y);