Worked these changes into the client & server (read more)

The changes were fairly easy, and I was actually able to find and fix an
out-of-sequence bug: The destructors for the AccountManager and the
CharacterManager were using SQL code after the call to SQLite3_close_v2(),
so I added and called UnloadAll() for both of them.
This commit is contained in:
Kayne Ruse
2014-06-14 03:38:13 +10:00
parent 793737e1ed
commit b418ad713d
10 changed files with 51 additions and 36 deletions
+2 -2
View File
@@ -23,7 +23,7 @@
#define INWORLD_HPP_
//maps
#include "region_pager.hpp"
#include "region_pager_base.hpp"
//networking
#include "udp_network_utility.hpp"
@@ -110,7 +110,7 @@ protected:
TileSheet tileSheet;
//map
RegionPager regionPager;
RegionPagerBase regionPager;
//UI
Button disconnectButton;