Updated common/graphics, client/base_scene.*pp to SDL2
This commit is contained in:
+107
-68
@@ -21,8 +21,10 @@
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*/
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#include "image.hpp"
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#include <stdexcept>
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#include "SDL2/SDL_image.h"
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#include <sstream>
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#include <stdexcept>
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Image& Image::operator=(Image const& rhs) {
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//don't screw yourself
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@@ -30,10 +32,10 @@ Image& Image::operator=(Image const& rhs) {
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return *this;
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}
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FreeSurface();
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Free();
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//Copy the other Image's stuff
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surface = rhs.surface;
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texture = rhs.texture;
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clip = rhs.clip;
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local = false;
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}
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@@ -44,102 +46,139 @@ Image& Image::operator=(Image&& rhs) {
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return *this;
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}
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FreeSurface();
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Free();
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//Steal the other Image's stuff
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surface = rhs.surface;
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texture = rhs.texture;
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clip = rhs.clip;
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local = rhs.local;
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rhs.surface = nullptr;
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rhs.texture = nullptr;
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rhs.clip = {0, 0, 0, 0};
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rhs.local = false;
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}
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SDL_Surface* Image::LoadSurface(std::string fname) {
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FreeSurface();
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SDL_Surface* p = SDL_LoadBMP(fname.c_str());
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if (!p) {
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std::ostringstream os;
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os << "Failed to load file: " << fname;
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throw(std::runtime_error(os.str()));
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SDL_Texture* Image::Load(SDL_Renderer* renderer, std::string fname) {
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Free();
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//load the file into a surface
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SDL_Surface* surface = IMG_Load(fname.c_str());
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if (!surface) {
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std::ostringstream msg;
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msg << "Failed to load an image file: " << fname;
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msg << "; " << IMG_GetError();
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throw(std::runtime_error(msg.str()));
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}
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//create a texture from this surface
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texture = SDL_CreateTextureFromSurface(renderer, surface);
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if (!texture) {
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std::ostringstream msg;
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msg << "Failed to convert a newly loaded image file: " << fname;
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msg << "; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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//set the metadata
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clip.x = 0;
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clip.y = 0;
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if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
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std::ostringstream msg;
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msg << "Failed to record metadata for a newly loaded image file: " << fname;
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msg << "; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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surface = p;
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clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
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local = true;
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SetTransparentColor(255, 0, 255); //default
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return surface;
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//free the surface & return
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SDL_FreeSurface(surface);
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return texture;
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}
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SDL_Surface* Image::CreateSurface(Uint16 w, Uint16 h) {
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FreeSurface();
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Uint32 rmask, gmask, bmask, amask;
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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rmask = 0xff000000;
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gmask = 0x00ff0000;
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bmask = 0x0000ff00;
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amask = 0x000000ff;
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#else
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rmask = 0x000000ff;
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gmask = 0x0000ff00;
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bmask = 0x00ff0000;
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amask = 0xff000000;
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#endif
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SDL_Surface* p = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, rmask, gmask, bmask, amask);
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if (!p) {
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throw(std::runtime_error("Failed to create Image surface"));
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SDL_Texture* Image::Create(SDL_Renderer* renderer, Uint16 w, Uint16 h) {
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Free();
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//make the texture
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texture = SDL_CreateTexture(renderer,
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SDL_PIXELFORMAT_RGBA8888,
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SDL_TEXTUREACCESS_STATIC,
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w, h);
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if (!texture) {
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std::ostringstream msg;
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msg << "Failed to create a texture; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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//set the metadata
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clip.x = 0;
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clip.y = 0;
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if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
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std::ostringstream msg;
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msg << "Failed to record metadata for a newly created image";
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msg << "; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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surface = p;
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clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
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local = true;
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SetTransparentColor(255, 0, 255); //default
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return surface;
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return texture;
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}
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SDL_Surface* Image::SetSurface(SDL_Surface* p) {
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FreeSurface();
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if (!p) {
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throw(std::invalid_argument("No surface pointer provided"));
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SDL_Texture* Image::SetTexture(SDL_Texture* ptr) {
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Free();
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texture = ptr;
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//set the metadata
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clip.x = 0;
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clip.y = 0;
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if (SDL_QueryTexture(texture, nullptr, nullptr, &clip.w, &clip.h)) {
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std::ostringstream msg;
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msg << "Failed to record metadata for a newly image image";
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msg << "; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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surface = p;
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clip = {0, 0, (Uint16)surface->w, (Uint16)surface->h};
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local = false;
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return surface;
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return texture;
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}
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void Image::FreeSurface() {
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SDL_Texture* Image::GetTexture() const {
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return texture;
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}
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void Image::Free() {
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if (local) {
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SDL_FreeSurface(surface);
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SDL_DestroyTexture(texture);
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local = false;
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}
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surface = nullptr;
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texture = nullptr;
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clip = {0, 0, 0, 0};
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}
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void Image::DrawTo(SDL_Surface* dest, Sint16 x, Sint16 y) {
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if (!surface) {
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throw(std::logic_error("No image surface to draw"));
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void Image::DrawTo(SDL_Renderer* const renderer, Sint16 x, Sint16 y, double scaleX, double scaleY) {
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if (!texture) {
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throw(std::logic_error("No image texture to draw"));
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}
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SDL_Rect sclip = clip, dclip = {x,y};
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SDL_BlitSurface(surface, &sclip, dest, &dclip);
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SDL_Rect sclip = clip;
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SDL_Rect dclip = {x, y, Uint16(clip.w * scaleX), Uint16(clip.h * scaleY)};
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SDL_RenderCopy(renderer, texture, &sclip, &dclip);
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}
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void Image::SetTransparentColor(Uint8 r, Uint8 g, Uint8 b) {
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if (!surface) {
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throw(std::logic_error("Failed to set the transparent color"));
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void Image::SetAlpha(Uint8 a) {
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if (SDL_SetTextureAlphaMod(texture, a)) {
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std::ostringstream msg;
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msg << "Failed to set alpha; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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if (!local) {
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throw(std::logic_error("Cannot set the transparent color of a non-local surface"));
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}
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SDL_SetColorKey(surface, SDL_SRCCOLORKEY, SDL_MapRGB(surface->format, r, g, b));
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}
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void Image::ClearTransparentColor() {
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if (!surface) {
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throw(std::logic_error("Failed to clear the transparent color"));
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Uint8 Image::GetAlpha() {
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Uint8 ret = 0;
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if (SDL_GetTextureAlphaMod(texture, &ret)) {
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std::ostringstream msg;
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msg << "Failed to get alpha; " << SDL_GetError();
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throw(std::runtime_error(msg.str()));
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}
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if (!local) {
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throw(std::logic_error("Cannot clear the transparent color of a non-local surface"));
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}
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SDL_SetColorKey(surface, 0, 0);
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}
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return ret;
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}
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