Server state query works, client doesn't use the result yet
Both sides of this message uses QUERY_CHARACTER_EXISTS because I'm just trying to push forward, without worrying about mistakes I might be making. I just want to merge this back into the main branch so I can say that I've actually done something over the last few months.
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@@ -279,6 +279,9 @@ void ServerApplication::HandlePacket(SerialPacket* const argPacket) {
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case SerialPacketType::REGION_REQUEST:
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HandleRegionRequest(static_cast<RegionPacket*>(argPacket));
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break;
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case SerialPacketType::QUERY_CHARACTER_EXISTS:
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HandleCharacterExists(static_cast<CharacterPacket*>(argPacket));
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break;
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//character management
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case SerialPacketType::CHARACTER_CREATE:
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