Remeved the commented BUGFIX tags
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@@ -85,7 +85,7 @@ void CleanUp::Update() {
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SetNextScene(SceneList::MAINMENU);
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}
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//BUGFIX: Eat incoming packets
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//Eat incoming packets
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while(network.Receive());
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}
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@@ -64,7 +64,7 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
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//set the server list's position
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listBox = {300, 50, 200, font.GetCharH()};
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//BUGFIX: Eat incoming packets
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//Eat incoming packets
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while(network.Receive());
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//Initial broadcast
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