diff --git a/todo.txt b/todo.txt new file mode 100644 index 0000000..5e0beac --- /dev/null +++ b/todo.txt @@ -0,0 +1,12 @@ +#These were partially scraped from the TODO utility + +1. Implement the preprocessor values throughout the map system +4. in_world.cpp:487 make the region units official +5. region_pager.hpp:50 delete? +16. editor_scene.cpp:99 skip the out-of-bounds regions +24. server_application.cpp:106 config parameter +25. server_application.cpp:108 pass args to the generator & format as needed +31. server_application.cpp:264 compensate for large distances +32. server_application.cpp:270 map? +36. server_application.hpp:77 a function that sends to players in a certain proximity +37. server_application.hpp:90 I need to handle multiple map objects