Barriers are working corretly, but are way too slow

This commit is contained in:
2016-04-14 12:43:00 +10:00
parent 1267b30806
commit ab6207d4f3
4 changed files with 28 additions and 5 deletions
+1 -1
View File
@@ -79,7 +79,7 @@ private:
int roomIndex = 0;
BarrierManager barrierMgr;
std::list<CharacterData*> characterList;
CombatInstanceManager CombatInstanceMgr;
CombatInstanceManager combatInstanceMgr;
CreatureManager creatureMgr;
RegionPagerLua pager;
TriggerManager triggerMgr;