Renamed monster files to creatures

This commit is contained in:
2016-03-21 19:28:49 +11:00
parent fd11f4e0e6
commit a86a41ad46
14 changed files with 7 additions and 3 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
#include directories
INCLUDES+=. accounts characters clients entities rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
INCLUDES+=. accounts characters clients creatures entities rooms triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
#libraries
#the order of the $(LIBS) is important, at least for MinGW
@@ -32,8 +32,8 @@ all: $(OBJ) $(OUT)
$(MAKE) -C accounts
$(MAKE) -C characters
$(MAKE) -C clients
$(MAKE) -C creatures
$(MAKE) -C entities
# $(MAKE) -C monsters
$(MAKE) -C rooms
$(MAKE) -C triggers
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)