Bunnies are visible in all rooms
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@@ -815,6 +815,7 @@ void ServerApplication::hQueryCreatureExists(CreaturePacket* const argPacket) {
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for (auto& it : *(creatureMgr->GetContainer()) ) {
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for (auto& it : *(creatureMgr->GetContainer()) ) {
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copyCreatureToPacket(&newPacket, &(it.second), it.first);
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copyCreatureToPacket(&newPacket, &(it.second), it.first);
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newPacket.type = SerialPacketType::QUERY_CREATURE_EXISTS;
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newPacket.type = SerialPacketType::QUERY_CREATURE_EXISTS;
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newPacket.roomIndex = argPacket->roomIndex;
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network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
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network.SendTo(argPacket->srcAddress, static_cast<SerialPacket*>(&newPacket));
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}
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}
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}
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}
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