Fixed horrible naming convention
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@@ -25,6 +25,7 @@
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#include "network_packet.hpp"
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#include "thread_safe_queue.hpp"
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#include "player.hpp"
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#include "player_entity.hpp"
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#include "SDL/SDL_thread.h"
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@@ -58,6 +59,7 @@ private:
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ThreadSafeQueue<NetworkPacket> networkOutQueue;
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PlayerMap playerMap;
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PlayerEntityMap playerEntityMap;
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};
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#endif
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