Fixed horrible naming convention
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@@ -29,10 +29,10 @@
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//Public access members
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//-------------------------
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InWorld::InWorld(ConfigUtility* const arg1, UDPNetworkUtility* const arg2, int* const arg3):
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config(*arg1),
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network(*arg2),
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clientIndex(*arg3)
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InWorld::InWorld(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
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config(*argConfig),
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network(*argNetwork),
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clientIndex(*argClientIndex)
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{
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//setup the utility objects
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image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
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@@ -29,10 +29,10 @@
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//Public access members
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//-------------------------
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LobbyMenu::LobbyMenu(ConfigUtility* const arg1, UDPNetworkUtility* const arg2, int* const arg3):
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config(*arg1),
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network(*arg2),
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clientIndex(*arg3)
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LobbyMenu::LobbyMenu(ConfigUtility* const argConfig, UDPNetworkUtility* const argNetwork, int* const argClientIndex):
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config(*argConfig),
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network(*argNetwork),
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clientIndex(*argClientIndex)
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{
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//setup the utility objects
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image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
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@@ -25,8 +25,8 @@
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//Public access members
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//-------------------------
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MainMenu::MainMenu(ConfigUtility* const arg1):
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config(*arg1)
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MainMenu::MainMenu(ConfigUtility* const argConfig):
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config(*argConfig)
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{
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//setup the utility objects
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image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
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@@ -25,8 +25,8 @@
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//Public access members
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//-------------------------
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OptionsMenu::OptionsMenu(ConfigUtility* const arg1):
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config(*arg1)
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OptionsMenu::OptionsMenu(ConfigUtility* const argConfig):
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config(*argConfig)
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{
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//setup the utility objects
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image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
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@@ -25,8 +25,8 @@
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//Public access members
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//-------------------------
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SplashScreen::SplashScreen(ConfigUtility* const arg1):
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config(*arg1)
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SplashScreen::SplashScreen(ConfigUtility* const argConfig):
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config(*argConfig)
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{
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logo.LoadSurface(config["dir.logos"] + "krstudios.bmp");
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startTick = std::chrono::steady_clock::now();
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