Removed common/ from the build process, and the DEBUG flag

The common/ directory is empty, only containing more directories to be
built, and the DEBUG flag isn't being used.
This commit is contained in:
Kayne Ruse
2014-05-26 02:21:56 +10:00
parent c2eb08bd5e
commit a47e76845f
11 changed files with 21 additions and 52 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
#config
INCLUDES+=. scenes ../common ../common/gameplay ../common/graphics ../common/map ../common/network ../common/ui ../common/utilities
INCLUDES+=. scenes ../common/gameplay ../common/graphics ../common/map ../common/network ../common/ui ../common/utilities
LIBS+=libclient.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
#source
CXXSRC=$(wildcard *.cpp)
+2 -2
View File
@@ -1,7 +1,7 @@
#config
INCLUDES+=. .. ../../common ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/ui ../../common/utilities
INCLUDES+=. .. ../../common/gameplay ../../common/graphics ../../common/map ../../common/network ../../common/ui ../../common/utilities
LIBS+=libclient.a ../libcommon.a -lSDL_net -lwsock32 -liphlpapi -lmingw32 -lSDLmain -lSDL -llua
CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(INCLUDES))
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))
#source
CXXSRC=$(wildcard *.cpp)