The server builds using the new packet types; incomplete

Most of this was achieved by dummying out calls in HandlePacket(), so the
server's actual logic is incomplete.
This commit is contained in:
Kayne Ruse
2014-11-09 23:15:09 +11:00
parent 3b9df46510
commit a1c20959fe
6 changed files with 193 additions and 105 deletions
+11
View File
@@ -98,6 +98,17 @@ private:
sqlite3* database = nullptr;
lua_State* luaState = nullptr;
//ugly references; I hate this
AccountManager& accountMgr = AccountManager::GetSingleton();
CharacterManager& characterMgr = CharacterManager::GetSingleton();
ClientManager& clientMgr = ClientManager::GetSingleton();
DoorManager& doorMgr = DoorManager::GetSingleton();
MonsterManager& monsterMgr = MonsterManager::GetSingleton();
RoomManager& roomMgr = RoomManager::GetSingleton();
ConfigUtility& config = ConfigUtility::GetSingleton();
UDPNetworkUtility& network = UDPNetworkUtility::GetSingleton();
//misc
bool running = true;
};