Created the client program's framework

There are six scenes here, each of which representing roughly one part of
the final program's backbone.
This commit is contained in:
Kayne Ruse
2013-06-08 01:36:19 +10:00
parent 2757911399
commit a1b248d1d7
21 changed files with 1108 additions and 2 deletions
+27
View File
@@ -0,0 +1,27 @@
#ifndef OPTIONSCREEN_HPP_
#define OPTIONSCREEN_HPP_
#include "base_scene.hpp"
class OptionScreen : public BaseScene {
public:
/* Public access members */
OptionScreen();
~OptionScreen();
protected:
/* Frame loop */
void FrameStart();
void Update(double delta);
void FrameEnd();
void Render(SDL_Surface* const);
/* Event handlers */
void MouseMotion(SDL_MouseMotionEvent const&);
void MouseButtonDown(SDL_MouseButtonEvent const&);
void MouseButtonUp(SDL_MouseButtonEvent const&);
void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&);
};
#endif