Updated TODO tags

This commit is contained in:
Kayne Ruse
2015-01-23 03:34:53 +11:00
parent 0bdafe7e15
commit a18577665a
6 changed files with 19 additions and 21 deletions
@@ -41,7 +41,7 @@ struct CharacterPacket : SerialPacketBase {
Vector2 origin;
Vector2 motion;
//gameplay components: equipment, items, buffs, debuffs...
//TODO: gameplay components: equipment, items, buffs, debuffs...
};
void serializeCharacter(void* buffer, CharacterPacket* packet);
@@ -45,8 +45,7 @@ void serializeMonster(void* buffer, MonsterPacket* packet) {
serialCopy(&buffer, &packet->motion.x, sizeof(double));
serialCopy(&buffer, &packet->motion.y, sizeof(double));
//attack data
//TODO
//TODO: attack data
}
void deserializeMonster(void* buffer, MonsterPacket* packet) {
@@ -71,6 +70,5 @@ void deserializeMonster(void* buffer, MonsterPacket* packet) {
deserialCopy(&buffer, &packet->motion.x, sizeof(double));
deserialCopy(&buffer, &packet->motion.y, sizeof(double));
//attack data
//TODO
//TODO: attack data
}