Added hooks to the room system

This commit is contained in:
Kayne Ruse
2015-02-17 23:37:11 +11:00
parent a538cf73d5
commit a106134dd1
4 changed files with 105 additions and 1 deletions
+68
View File
@@ -40,24 +40,76 @@ int RoomManager::Create(std::string roomName, std::string tileset) {
newRoom->monsterMgr.SetDatabase(database);
newRoom->waypointMgr.SetLuaState(lua);
//get the hook
lua_rawgeti(lua, LUA_REGISTRYINDEX, createRef);
if(!lua_isnil(lua, -1)) {
lua_pushlightuserdata(lua, newRoom);
lua_pushinteger(lua, counter);
//call the function, 2 arg, 0 return
if (lua_pcall(lua, 2, 0, 0) != LUA_OK) {
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
}
}
//finish the routine
return counter++;
}
void RoomManager::UnloadAll() {
//get the hook
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
if(!lua_isnil(lua, -1)) {
//pass each room to the hook
for (auto& it : elementMap) {
lua_pushvalue(lua, -1); //copy the hook
lua_pushlightuserdata(lua, &it.second);
lua_pushinteger(lua, it.first);
//call the function, 2 arg, 0 return
if (lua_pcall(lua, 2, 0, 0) != LUA_OK) {
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
}
}
}
//pop the hook or nil
lua_pop(lua, 1);
elementMap.clear();
}
void RoomManager::UnloadIf(std::function<bool(std::pair<const int, RoomData const&>)> fn) {
//get the hook
lua_rawgeti(lua, LUA_REGISTRYINDEX, unloadRef);
//get the element
std::map<int, RoomData>::iterator it = elementMap.begin();
//jenky pattern
while (it != elementMap.end()) {
if (fn(*it)) {
if(!lua_isnil(lua, -1)) {
lua_pushvalue(lua, -1); //copy the hook
lua_pushlightuserdata(lua, &it->second);
lua_pushinteger(lua, it->first);
//call the function, 2 arg, 0 return
if (lua_pcall(lua, 2, 0, 0) != LUA_OK) {
throw(std::runtime_error(std::string() + "Lua error: " + lua_tostring(lua, -1) ));
}
}
it = elementMap.erase(it);
}
else {
++it;
}
}
//pop the hook or nil
lua_pop(lua, 1);
}
void RoomManager::PushCharacter(CharacterData* character) {
@@ -133,3 +185,19 @@ sqlite3* RoomManager::SetDatabase(sqlite3* db) {
sqlite3* RoomManager::GetDatabase() {
return database;
}
int RoomManager::SetCreateReference(int i) {
return createRef = i;
}
int RoomManager::SetUnloadReference(int i) {
return unloadRef = i;
}
int RoomManager::GetCreateReference() {
return createRef;
}
int RoomManager::GetUnloadReference() {
return unloadRef;
}
+12 -1
View File
@@ -49,12 +49,19 @@ public:
int GetLoadedCount();
std::map<int, RoomData>* GetContainer();
//hooks
//API interfaces
lua_State* SetLuaState(lua_State* L);
lua_State* GetLuaState();
sqlite3* SetDatabase(sqlite3* db);
sqlite3* GetDatabase();
//hooks
int SetCreateReference(int i);
int SetUnloadReference(int i);
int GetCreateReference();
int GetUnloadReference();
private:
friend Singleton<RoomManager>;
@@ -66,6 +73,10 @@ private:
lua_State* lua = nullptr;
sqlite3* database = nullptr;
int counter = 0;
//hooks
int createRef = LUA_NOREF;
int unloadRef = LUA_NOREF;
};
#endif
+17
View File
@@ -96,10 +96,27 @@ int getRoom(lua_State* L) {
return 1;
}
static int setOnCreate(lua_State* L) {
RoomManager& roomMgr = RoomManager::GetSingleton();
luaL_unref(L, LUA_REGISTRYINDEX, roomMgr.GetCreateReference());
roomMgr.SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX));
return 0;
}
static int setOnUnload(lua_State* L) {
RoomManager& roomMgr = RoomManager::GetSingleton();
luaL_unref(L, LUA_REGISTRYINDEX, roomMgr.GetUnloadReference());
roomMgr.SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
return 0;
}
static const luaL_Reg roomManagerLib[] = {
{"CreateRoom", createRoom},
{"UnloadRoom", unloadRoom},
{"GetRoom", getRoom},
{"SetOnCreate", setOnCreate},
{"SetOnUnload", setOnUnload},
{nullptr, nullptr}
};