Updated trigger names in the server

This commit is contained in:
Kayne Ruse
2015-02-27 05:33:47 +11:00
parent 3431d323e5
commit a00ddb3142
8 changed files with 15 additions and 16 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
#include directories
INCLUDES+=. accounts characters clients entities monsters rooms server_utilities waypoints ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
INCLUDES+=. accounts characters clients entities monsters rooms server_utilities triggers ../common/debugging ../common/gameplay ../common/map ../common/network ../common/network/packet_types ../common/utilities
#libraries
#the order of the $(LIBS) is important, at least for MinGW
@@ -32,7 +32,7 @@ all: $(OBJ) $(OUT)
$(MAKE) -C monsters
$(MAKE) -C rooms
$(MAKE) -C server_utilities
$(MAKE) -C waypoints
$(MAKE) -C triggers
$(CXX) $(CXXFLAGS) -o $(OUT) $(OBJ) $(LIBS)
$(OBJ): | $(OBJDIR)