Replaced a block of code in setup_server.lua with one line
This commit is contained in:
@@ -589,8 +589,6 @@ void InWorld::HandleCharacterDelete(CharacterPacket* const argPacket) {
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//ignore if this character doesn't exist
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//ignore if this character doesn't exist
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std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
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std::map<int, BaseCharacter>::iterator characterIt = characterMap.find(argPacket->characterIndex);
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if (characterIt == characterMap.end()) {
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if (characterIt == characterMap.end()) {
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//debug
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std::cout << "Ignoring character deletion" << std::endl;
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return;
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return;
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}
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}
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@@ -4,7 +4,6 @@ mapSystem = require "map_system"
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mapMaker = require "map_maker"
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mapMaker = require "map_maker"
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mapSaver = require "map_saver"
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mapSaver = require "map_saver"
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roomSystem = require "room_system"
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roomSystem = require "room_system"
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waypointSystem = require "waypoint_system"
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local function dumpTable(t)
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local function dumpTable(t)
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print(t)
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print(t)
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@@ -15,68 +14,6 @@ end
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--NOTE: room 0 is the first that the client asks for, therefore it must exist
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--NOTE: room 0 is the first that the client asks for, therefore it must exist
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local overworld, uid = roomSystem.RoomManager.CreateRoom("overworld", "overworld.bmp")
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local overworld, uid = roomSystem.RoomManager.CreateRoom("overworld", "overworld.bmp")
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roomSystem.Room.Initialize(overworld, mapSaver.Load, mapSaver.Save, mapMaker.debugIsland, mapSaver.Save)
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--NOTE: This is horrible; room initialization is important
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mapSystem.RegionPager.SetOnLoad(roomSystem.Room.GetPager(overworld), mapSaver.Load)
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mapSystem.RegionPager.SetOnSave(roomSystem.Room.GetPager(overworld), mapSaver.Save)
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mapSystem.RegionPager.SetOnCreate(roomSystem.Room.GetPager(overworld), mapMaker.debugIsland)
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mapSystem.RegionPager.SetOnUnload(roomSystem.Room.GetPager(overworld), mapSaver.Save)
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--check the entity-monster cloning...
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print("Checking monster-entity stuff")
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monsterSystem = require "monster_system"
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entities = require "entity"
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dumpTable(entities)
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dumpTable(monsterSystem)
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dumpTable(monsterSystem.Monster)
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monsterSystem.Monster.GetRoomIndex = -1
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dumpTable(entities)
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dumpTable(monsterSystem.Monster)
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print("Finished the lua script")
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print("Finished the lua script")
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--[[
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debugging test
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Ideal output:
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-------------------------
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pager: userdata: [memory location]
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Size 0: 0
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[debug output from load]
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Size 1: 1
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[debug output from save]
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Size 2: 0
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[debug output from load]
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Size 3: 1
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[debug output from save]
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Size 4: 0
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-------------------------
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--]-]
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print("-------------------------")
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local pager = roomSystem.Room.GetPager(overworld)
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print("pager:", pager)
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print("Size 0:", mapSystem.RegionPager.ContainerSize(pager))
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local regionFoo = mapSystem.RegionPager.GetRegion(pager, 0, 0)
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print("Size 1:", mapSystem.RegionPager.ContainerSize(pager))
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mapSystem.RegionPager.UnloadRegion(pager, regionFoo)
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print("Size 2:", mapSystem.RegionPager.ContainerSize(pager))
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local regionFoo = mapSystem.RegionPager.GetRegion(pager, 0, 0)
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print("Size 3:", mapSystem.RegionPager.ContainerSize(pager))
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mapSystem.RegionPager.UnloadRegion(pager, 0, 0)
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print("Size 4:", mapSystem.RegionPager.ContainerSize(pager))
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print("-------------------------")
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--]]
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+2
-3
@@ -37,9 +37,8 @@
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#include "lua.hpp"
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#include "lua.hpp"
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#include "entity_api.hpp"
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#include "entity_api.hpp"
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#include "monster_system_api.hpp"
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#include "map_system_api.hpp"
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#include "map_system_api.hpp"
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#include "monster_system_api.hpp"
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#include "room_system_api.hpp"
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#include "room_system_api.hpp"
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#include "waypoint_system_api.hpp"
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#include "waypoint_system_api.hpp"
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@@ -63,8 +62,8 @@ static const luaL_Reg loadedlibs[] = {
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//these libs are preloaded and must be required before used
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//these libs are preloaded and must be required before used
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static const luaL_Reg preloadedlibs[] = {
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static const luaL_Reg preloadedlibs[] = {
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{TORTUGA_ENTITY_API, openEntityAPI},
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{TORTUGA_ENTITY_API, openEntityAPI},
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{TORTUGA_MONSTER_SYSTEM_API, openMonsterSystemAPI},
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{TORTUGA_MAP_SYSTEM_API, openMapSystemAPI},
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{TORTUGA_MAP_SYSTEM_API, openMapSystemAPI},
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{TORTUGA_MONSTER_SYSTEM_API, openMonsterSystemAPI},
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{TORTUGA_ROOM_SYSTEM_API, openRoomSystemAPI},
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{TORTUGA_ROOM_SYSTEM_API, openRoomSystemAPI},
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{TORTUGA_WAYPOINT_SYSTEM_API, openWaypointSystemAPI},
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{TORTUGA_WAYPOINT_SYSTEM_API, openWaypointSystemAPI},
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{NULL, NULL}
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{NULL, NULL}
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@@ -66,10 +66,8 @@ static int getWaypointMgr(lua_State* L) {
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}
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}
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static int initialize(lua_State* L) {
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static int initialize(lua_State* L) {
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//set the members of the given room
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//TODO: This could fit into the room system's globals
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RoomData* room = static_cast<RoomData*>(lua_touserdata(L, 1));
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RoomData* room = static_cast<RoomData*>(lua_touserdata(L, 1));
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room->SetName(lua_tostring(L, 2));
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room->SetTileset(lua_tostring(L, 3));
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//set the refs of these parameters (backwards, since it pops from the top of the stack)
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//set the refs of these parameters (backwards, since it pops from the top of the stack)
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room->GetPager()->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
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room->GetPager()->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX));
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